Ghostcrawler discusses class design in Mists

You’re going to want to read this post from the forums discussing the rogue class and the design process for classes in general. It is, in my opinion, one of the more interesting posts Ghostcrawler has made on the forums. There’s a lot to discuss, so let’s break down some bullet points before reproducing the whole thing.

  • “Rogues are in a good place in Cataclysm in both PvE and PvP. We don’t see a lot of huge, glaring problems that need to be fixed.”
  • The dev team understands that sometimes people want change simply to freshen up their playstyle, but the danger there is alienating players. Both the Cataclysm redesign of paladins and the Mists redesign of warlocks are offered as changes the dev team felt were necessary but that absolutely alienated some players.
  • Rogues haven’t seen a lot of change in part because the rogue has it pretty good and is potentially the best-designed class with the best resource system, strong class abilities and an easy-to-understand role in PvE and PvP.
  • Even fixing broken mechanics risks turning off players because they have to relearn the class.

We’ll take a look at the whole post and then discuss it.

Continue reading Ghostcrawler discusses class design in Mists

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Ghostcrawler discusses class design in Mists originally appeared on WoW Insider on Thu, 14 Jun 2012 13:00:00 EST. Please see our terms for use of feeds.

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