Know Your Lore: The Story of Us — Quests in WoW, part 2

The World of Warcraft is an expansive universe. You’re playing the game, you’re fighting the bosses, you know the how — but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Wrath of the Lich King is where the current paradigm for quests in World of Warcraft took full shape. Whether you played Horde or Alliance, you got to experience the events of Wrath from an entirely new perspective than questing had ever managed before. Even though there were still (and always probably will be) quests asking players to gather random amounts of (as an example) meat for stews or cannonballs, these quests were supplementary in nature.

The big-draw quests were elaborate chains that revealed lore about the world and the threat that it was now under. The Lich King’s attacks on Orgrimmar and Stormwind during the events leading up to the expansion were bait in a subtle trap aimed at bringing players to Northrend. That’s right: The Lich King attacked your cities entirely to get you sent to him. You. The player characters were the front and center reasons for everything. The Lich King desired nothing less than the finest heroes the Horde and Alliance had to offer, and that’s exactly who they sent.

How did questing reflect this?

Continue reading Know Your Lore: The Story of Us — Quests in WoW, part 2

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Know Your Lore: The Story of Us — Quests in WoW, part 2 originally appeared on WoW Insider on Wed, 12 Oct 2011 15:00:00 EST. Please see our terms for use of feeds.

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