The Care and Feeding of Warriors: Mists of Pandaria Warrior 101

The Care and Feeding of Warriors Mists of Pandaria Warrior 101

Every week, WoW Insider brings you The Care and Feeding of Warriors, the column dedicated to arms, fury and protection warriors. Despite repeated blows to the head from dragons, demons, Old Gods and whatever that thing over there was, Matthew Rossi will be your host.

For the next few weeks, I am going to break down warriors in Mists of Pandaria for you. This will be an absolutely basic article, covering stat caps, basic rotations, and how the new talent system works. It’s aimed to be accessible for the new player but still useful for long-term players. In following weeks, we’ll cover tanking and DPS specs in more detail, but this post is intended for general use. As a result, it will touch upon offensive and defensive stats as well as talents.

The warrior has seen a lot of change, yet that change doesn’t alter the class by adding a new resource system. We still use rage. We just generate it differently now. A lot of work has done into the new rage system, as well as changing our abilities and making a lot of former talents baseline abilities. This week, we’ll cover what you need to know to start playing a warrior or take up playing one again in Mists of Pandaria.

One thing that absolutely needs to be said, though. Warriors are still the class that hits things and yells at them. We still don’t use poison, divine magic, arcane magic, nature magic, the elements or the shadow. We hit things, yell at them, sometimes drop a banner on or near them. We have remained the most brutish of the brute force, the screaming, bellowing, weapon against shield-pounding, two-weapon-whirling, single-weapon-mastering, metal-wearing maniacs of World of Warcraft. And long, long may it remain so.

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The Care and Feeding of Warriors: Mists of Pandaria Warrior 101 originally appeared on WoW Insider on Sat, 04 Aug 2012 20:00:00 EST. Please see our terms for use of feeds.

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