What the Raid Finder’s success means for the future of accessible content

The Raid Finder is here to stay. It’s rolled out to astonishing success, getting more people to see the encounters of the major raid of the Cataclysm expansion than we’ve seen since the days that Karazhan convinced Blizzard that 10-man raiding was an option worth exploring. With Blizzard explicitly intending to move forward with the Raid Finder so that every future raid will have a RF difficulty option, a few things are likely to develop.

When we consider the Raid Finder as a tool, we have to consider it both as a tool for the players (us) and as a tool for the designers, a means for them to deal with a persistent and somewhat untenable issue with the raiding game — a ton of work goes into raid design, and statistically speaking, almost no one ever sees it. People who got to see Kel’Thuzad at level 60, Illidan or Kil’Jaeden at 70, or even Arthas at level 80 are in the minority. Thanks to the Raid Finder, Deathwing may be the most accessible big bad any expansion’s ever had. Looking forward, a few broad strokes may be discerned about the Raid Finder and where it will drive the game.

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What the Raid Finder’s success means for the future of accessible content originally appeared on WoW Insider on Wed, 21 Dec 2011 21:00:00 EST. Please see our terms for use of feeds.

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