Know Your Lore: Top 10 lore developments of 2011, part 1

The World of Warcraft is an expansive universe. You’re playing the game, you’re fighting the bosses, you know the how — but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.

Since Rossi is taking a look at the top lore reveals of Cataclysm, I decided to jump in hand-in-hand with that. A little over a year and a half ago, I addressed some of the storytelling methods of Wrath — what worked, what didn’t work. It wasn’t a look at specific lore moments as much as a look at how Blizzard was handling lore as a whole. Compared to the early days of WoW, Wrath made some giant strides forward in how we as players interacted and mingled with the various storylines of the expansion.

Much like Wrath, Cataclysm observed all that had come before, took a good look at all of it, and promptly made some giant strides of its own. What we’ve gotten in the past year has been nothing short of astonishing in terms of creating a meld of gameplay and lore that draws the player in and keeps them there … to a point. After all, nothing’s perfect in this world, and there are always things that could be tweaked and improved upon. Let’s take a look at the top 10 lore developments of 2011 — not the story we’ve seen in the foreground, but all those wonderful mechanics behind it.

Continue reading Know Your Lore: Top 10 lore developments of 2011, part 1

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Know Your Lore: Top 10 lore developments of 2011, part 1 originally appeared on WoW Insider on Sun, 01 Jan 2012 18:00:00 EST. Please see our terms for use of feeds.

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